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Ign okami ps25/16/2023 ![]() ![]() Capcom didn't seem to notice and printed out the design for all of the Okami Wii boxes. They then took an image of Amatersau and slapped her right on top of the background image. What looks to have happened is that the horrible and lazy "artist" that made the cover lifted this piece from IGN's Web site. I'm looking at the box as I write this up and sure enough, the IGN logo is there. Right by Amaterasu's mouth is the IGN watermark. Over on NeoGAF, a Wii Okami thread started up and it was pretty innocent enough until user bob digi pointed out a horrible fact. ![]() But I’ve played better.Quote from: Destructoid Oopsies: IGN watermark on the cover of Okami video game by Hamza CTZ Aziz You Internet Matlocks sometimes amaze the ♥♥♥♥♥ out of me. The bad: combat is repetitive, bosses are straight up recycled in the late game (especially Orochi who you fight three times in the exact same way), game script is verbose, taking minutes to say something that would take seconds. The average: the second half of the story drags on a bit, bosses and enemies don’t provide a lot in terms of challenge, puzzle solutions are, for the most part, straight up given to you, Issun’s “love for the ladies” gets old fast, brush moves MOSTLY work, but can at times just refuse to read your inputs (especially with the “whirlwind” tech, which I have never managed to get to work and really shouldn’t be that hard). The good: beautiful art style, versatile move set which develops well over the game, the story of the first half is really good, the final boss is a fun test of all the skills you have learned over the game, as it should be, a lot of the minor characters can be endearing. The good: beautiful art style, versatile move set which develops well over the Good, but not the amazing game some reviews state it is. Good, but not the amazing game some reviews state it is. Highly recommend this for any player old or young. While in 2006 they would have probably brought this game down with sub-par voic acting, the decision to use incoherent mumbles to represent character voices is the only part of this game that hasn't aged well for me. ![]() ![]() This is still a masterpiece to me but unfortunately I have one complaint, a lack of voice acting. Best part of this situation is how this game has aged, the graphics have ages surprisingly well, the crazy world of Nippon is still unbelievably entertaining with each character as unique and interesting as the next, the combat is still entertaining with you getting creative and utilizing your brush abilities in sync with hack and slash mechanics, and the music is as wonderful as ever. Much to my surprise this claim was not unfounded, and this game provided one of my most enjoyable gaming experiences on the PS2, and I find it to be kind of funny that playing it on a Nintendo system today it feels more like Zelda than the latest release (LZBOTW, not the LZLA remaster). Much to my Back in 2006 when this was first released I remember this being marketed as the PS2's Zelda, and I purchased it out of curiosity. Back in 2006 when this was first released I remember this being marketed as the PS2's Zelda, and I purchased it out of curiosity. ![]()
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